Projects

ReadTheMan

ReadTheMan is a convenient, fast, online interface for browsing documentation and manual pages. Man pages are no longer stuck in the terminal.

Sone

Sone is a digital sound processing library written in Lua for rapid iteration of sound development. It features low-pass, high-pass, band-pass, all-pass, notch, low shelf, high shelf, and peak EQ filters.

Trebuchet Town

Trebuchet Town is a genre-mashup of city building games and physics games! You must appease your town by providing homes, jobs, power, and recreation, while avoiding pollution that would make your citizens unhappy. It was made in 72 hours for Ludum Dare 41 with a team of three.

sock.lua

sock.lua is an event-driven networking library designed for games and other interactive applications. It was made in Lua and designed with the LÖVE2D game framework in mind.

Debug Quest

Debug Quest is a 2D platformer puzzle game made in 72 hours for Ludum Dare 36 by Nuthen, Simon Ando Chim, and myself.

Spacesquid Spaceship

Spacesquid Spaceship is a 2D isometric multitasking clicker game made in 72 hours for Ludum Dare 39. It was a collaboration between Simon Ando Chim (art), Nuthen (programming), and myself (programming, sound).

Wayfarer

Wayfarer is a top-down mini-adventure game where you must gather your companions and complete quests to defeat the evil lich wizard. Created in 72 hours with Simon Ando Chim and Nuthen.

Shaderview

Shaderview is a desktop application for developing GLSL shaders using Lua, LÖVE2D, and GLSL. Features integrated debug tools, hot reloading, and compilation error handling.

Boss Bashing Button Brawlers

Boss Bashing Button Brawlers is an online multiplayer game written in Lua for a 2 week game jam themed around using only one button.

Fractal Explorer

Fractal Explorer is a renderer for the Mandelbrot Set and Julia Set. It was written in Lua and GLSL.