A cross-platform build tool for LÖVE written in Rust. It makes building your game across multiple platforms a breeze.
Boss Bashing Button Brawlers
Boss Bashing Button Brawlers is an online multiplayer game where you fight bosses using only a single button.
Debug Quest is a 2D platformer puzzle game made in 72 hours for Ludum Dare 36 by Nuthen, Simon Ando Chim, and myself.
Fractal Explorer is a renderer for the Mandelbrot Set and Julia Set. It was written in Lua and GLSL.
ReadTheMan is a convenient, fast, online interface for browsing documentation and manual pages. Man pages are no longer stuck in the terminal.
Shaderview is a desktop application for developing GLSL shaders using Lua, LÖVE2D, and GLSL. Features integrated debug tools, hot reloading, and compilation error handling.
sock.lua is an event-driven networking library designed for games and other interactive applications. It was made in Lua and designed with the LÖVE2D game framework in mind.
Sone is a digital sound processing library written in Lua for rapid iteration of sound development. It features low-pass, high-pass, band-pass, all-pass, notch, low shelf, high shelf, and peak EQ filters.
Spacesquid Spaceship is a 2D isometric multitasking clicker game made in 72 hours for Ludum Dare 39. It was a collaboration between Simon Ando Chim (art), Nuthen (programming), and myself (programming, sound).
Trebuchet Town is a genre-mashup of city building games and physics games! You must appease your town by providing homes, jobs, power, and recreation, while avoiding pollution that would make your citizens unhappy. It was made in 72 hours for Ludum Dare 41 with a team of three.
Wayfarer is a top-down mini-adventure game where you must gather your companions and complete quests to defeat the evil lich wizard. Created in 72 hours with Simon Ando Chim and Nuthen.